Solar Apocalypse

The Solar Apocalypse mod turns your world into a wasteland. It does so in multiple phases.

From day 20 and beyond the apocalypse starts transforming and destroying blocks exposed to daylight and evaporating water. Crops grow 3 times slower.

Solar Apocalypse

From day 40 and beyond mobs, items, and players will burn when exposed to daylight. Fire damage from the solar apocalypse is multiplied by 5.

From day 60 and beyond mobs, items, and players will burn when over y level 100. Lightning in thunder storms is now 2 times as common.

From day 80 and beyond mobs, items, and players will burn when over y level 60. Lightning in thunder storms is now 4 times as common.

From day 100 and beyond mobs, items, and players will burn when over y level 50. Lightning in thunder storms is now 8 times as common.

From day 120 and beyond mobs, items, and players will burn when over y level 25. Lightning in thunder storms is now 16 times as common.

From day 140 and beyond mobs, items, and players will burn when over y level 0. Lightning in thunder storms is now 32 times as common.

The sun increases in size with each phase, the sky color changes with each phase, and the color of fog also changes with each phase.

The mod is fully configurable.

Configuration 2
Configuration 3